01 AI / ML
LiveGlamAR Skin Analysis Pipeline
Computer vision pipeline analyzing skin attributes from a single selfie — model training, evaluation, and low-latency production serving for AR e-commerce.
/work
A decade of systems work across AI/ML, multiplayer infrastructure, and mobile games. Each case study makes the problem, ownership, decisions, and production proof explicit.
01 AI / ML
LiveComputer vision pipeline analyzing skin attributes from a single selfie — model training, evaluation, and low-latency production serving for AR e-commerce.
02 Systems
LiveCustom and open-source multiplayer frameworks powering real-time gameplay across the Frolic gaming platform.
03 AI / ML
NDA-TrimmedReal-time face landmark tracking and illumination estimation for AR try-on at GlamAR — performance-constrained ML in production.
04 AI / ML
NDA-TrimmedMLOps platform for training, evaluating, and shipping custom computer-vision models at GlamAR.
05 Systems
NDA-TrimmedBackend systems for real-money gaming (Ludo + cards) — transaction integrity, fairness, anti-cheat, regulatory considerations.
06 Mobile Games
ArchivedWhat I learned shipping casual, hypercasual, and cooking games across Unity and native mobile platforms.